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Old Aug 15, 2007, 05:56 AM // 05:56   #1
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Default Question about HoM in GW2

If I understood correctly, there will be 4 other playable races in Guild Wars 2. How will the Hall of Monuments work with players playing as the other races? The Hall of Monuments is supposed to work somewhat like an inheritance from what I've heard, but it just doesn't seem to make sense for your human character to hand down his gear and achievements to a charr or asura.
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Old Aug 15, 2007, 05:58 AM // 05:58   #2
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You don't hand down anything. The Hall of Monuments records what you have achieved and gives you unique, different unlocks/gear/titles in GW2.
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Old Aug 15, 2007, 06:05 AM // 06:05   #3
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Taken from the official site...
Quote:
Then, when Guild Wars 2 arrives, each of these monuments will correspond to special features your Guild Wars 2 characters can "inherit" from your own legendary past, giving you access to exclusive titles, companions , weapons, attire, and miniatures.
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Old Aug 15, 2007, 08:02 AM // 08:02   #4
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Notice inherit is ''inherit''? :]
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Old Aug 15, 2007, 08:20 AM // 08:20   #5
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I dont think we need to argue semantics, the question is still valid.


In answer to your question, I imagine it won't matter that your characters may be a different race. The benefits will probably be the same.
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Old Aug 15, 2007, 08:49 AM // 08:49   #6
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You see, when a mommy Human and daddy Asura love each other very very much...




They adopt an orphen.
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Old Aug 15, 2007, 10:00 AM // 10:00   #7
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Quote:
Originally Posted by immortius
You see, when a mommy Human and daddy Asura love each other very very much...


lol couldn't help but laugh at that... and I'm sure it will unlock something relevant to the character you use
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Old Aug 15, 2007, 10:16 AM // 10:16   #8
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...And it doesn't make sense for Zaishen AI enemies to say "gg" to you in local chat when they beat you in their Zaishen challenge.

...And it doesn't make sense for the game to say "You have been playing for 2 hours please take a breaK" etc. every hour.

...And it doesn't make sense that you can go replay any instance in the game any time you want, with ally NPCs who you've already seen get killed or who you have already killed or who have already betrayed you.

A list of "But that doesn't make sense..." like this could go on forever.

The point is, it's a game, so not everything is going to make sense. And something "not making sense" is no reason to ruin the concept as it would seem the OP is suggesting be done to the HOM. Nothing wrong with Char characters in GW2 getting stuff from human characters from GW1.

Last edited by Navaros; Aug 15, 2007 at 10:23 AM // 10:23..
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Old Aug 15, 2007, 10:25 AM // 10:25   #9
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If everything has to make sense in a game i could aswell play "Real Life"
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Old Aug 15, 2007, 11:55 AM // 11:55   #10
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Quote:
Originally Posted by jackie
Notice inherit is ''inherit''? :]
You notice it says 'each monument corresponds to a special feature' not 'items recorded are available in Guild Wars 2'?
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Old Aug 15, 2007, 12:22 PM // 12:22   #11
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Quote:
Originally Posted by Navaros
The point is, it's a game, so not everything is going to make sense. And something "not making sense" is no reason to ruin the concept as it would seem the OP is suggesting be done to the HOM. Nothing wrong with Char characters in GW2 getting stuff from human characters from GW1.
I agree. Let's just let the concept fly without trying to rationalize it. Anet will probably come up with some cheesy explination anyway. You know, the kind TV shows do when they realise the messed up the continuality.

"Didn't I kill you back in episode 12?"

"Um....that was my twin! (yeah, that will work) Im here for revenge!"
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